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STARFIELD REVIEW

Updated: Nov 1, 2023

Starfield is the first new universe in over 25 years from Bethesda Game Studios, the award-winning creators of The Elder Scrolls V: Skyrim and Fallout 4. In this next-generation role-playing game set amongst the stars, create any character you want and explore with unparalleled freedom as you embark on an epic journey to answer humanity’s greatest mystery.

 


Twenty years after the Colony War, the United Colonies and Freestar Collective enjoy an uneasy peace. The player assumes the role of a space miner working for the company Argos Extractors, who have been commissioned by the enigmatic Constellation–a famed group of galactic explorers–to locate an Artifact with strange gravitational effects buried underground. After extracting the Artifact, the player character experiences a vision propelling them through time and space. They awake to learn that their client is en route to collect the Artifact. Shortly after meeting the client and defending the mining operation from a Crimson Fleet attack, the player travels to New Atlantis, the capital of the United Colonies, to deliver the Artifact to Constellation's Lodge. From there, the player joins Constellation in their quest to locate more of the Artifacts, believing them to be one of the greatest mysteries left for humanity to uncover.


Over the course of their journey, the player has the opportunity to join various factions throughout the Settled Systems, including among others the UC Vanguard, a volunteer force dedicated to protecting United Colonies space, and the Freestar Rangers, who defend the people of the Freestar Collective above all else.





After meeting the remaining members of Constellation and collecting several more Artifacts, the player is directed to investigate an anomaly that corresponds with the presence of an Artifact, but is significantly stronger. There, they uncover an ancient temple and activate it, which gives the player the ability to use certain powers. The player then joins Constellation's benefactor and fellow member Walter Stroud in his efforts to obtain an Artifact from the pleasure city of Neon. After retrieving the Artifact, they are accosted by an unknown and unrecognizable entity calling itself "Starborn". The Starborn demands the Artifact, but Constellation are able to escape.


Constellation's mission to collect the Artifacts continues, spurred on by the competition they now face from the Starborn. In an effort to increase their scanning range to locate more Artifacts, the player is directed to help fix The Eye, Constellation's satellite in orbit. During this mission, the player receives word that Constellation's Lodge is under attack from the Starborn. The player can choose between defending The Eye or the Lodge. Depending on which location the player travels to, one of Constellation's members dies in the attacks. Constellation escapes with the Artifacts, much to the surprise of the attacking Starborn "Hunter". The Hunter allows the player to leave, promising that they will meet again.

Following a series of clues, Constellation track down the Hunter, who is meeting with another Starborn, called the Emissary, about the player's escape. Under a flag of truce, the player boards the Starborn ship and learns that the Starborn are not aliens, but humans from a parallel universe. The Emissary is a parallel version of whichever member of Constellation died in the Hunter's attack. The Emissary and Hunter reveal that whoever is able to assemble all the Artifacts within a given universe will be able to reach "the Unity", the center of that universe and a gateway to other parallel universes. The Starborn have been competing for the Artifacts across countless parallel universes.


Following this revelation, the members of Constellation become determined to retrieve the remaining Artifacts before the Starborn, excited by the possibility of exploring parallel universes. The player travels to the ruins of Cape Canaveral, on Earth, to retrieve an Artifact. There, they learn about the Artifacts' role in the creation of the original Grav Drive, and how its development led to the destruction of Earth's magnetosphere. Shortly thereafter, the player is given a choice between aiding the Hunter, aiding the Emissary, or refusing to assist either of them.





Regardless of choice, the player collects the remaining Artifacts not already held by the Starborn and confronts them at the buried temple. Emerging victorious, the player reaches the Unity and encounters a parallel version of themself. This parallel version explains that by entering the Unity, the player will become Starborn, but that they will leave their native universe behind forever and enter another completely devoid of possessions or relationships, allowing the player to restart the storyline in a parallel universe.


THE FINAL SCORE


MENU 9/10

It's about how easy the menu is to use.


STORY 9.5/10

The story, how original it is, and how innovative and interesting.


GRAPHICS 8/10

The quality of the graphics, their novelty, their analysis, and their detail.


MUSIC 9/10


MOTION 7.5/10

The player's movement and its naturalness


GAMEPLAY 9/10


ADDICTIVE 8/10

How addictive the game is and how long it can hold you.


TOTAL: 8.5/10




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